![]() I have never once joined the DB so never once will I see that content. In Skyrim I never helped any evil Daedric Prince and hence have never seen that content or got the rewards. Companions are no different in that regard than any other content. I play games all the time where I never see certain content because I don't want to make certain choices.Ĭontent access is all about choices and what you want. It is no different then not doing a certain quest that is evil when role playing a good character. You can get the access to the content if you want to do the quests. Sure they can impact the main story, make it harder or easier, or have additional content for it, but it doesn't block anything. I don't think I have ever played a game where I was unable to complete the core main quest line by not meeting a companion requirement (although I admit my memory is not good enough to remember all the situations in all the games I have played so maybe I am forgetting one). You have access to the content if you want to get to it.ĭo you want that sword of +5 buried in a chest some place where you have to find 5 pieces of a puzzle map and one piece means helping a certain faction before they hand it over? That is no different than wanting a perk from a companion for reaching a certain affinity with them. It is not being blocked anymore than anything else in a game. You are not missing content if the content of the game has companions who have their own quests that depend on meeting certain requirements. Oh I get the concept of course and I understand the words. I know Daeran is but he is probably a stuck up Aasimar - but no picture or real background yet so will have to wait and see if I can warm up to him. I hope Jefto is romanceable but haven't seen any statement. Hard to say though as I didn't think I would like Valerie and she is my favorite. ![]() Camellia seems like a solid basic companion but so far not overly interested. ![]() Lann and the Succubus both sound interesting as well. ![]() So far for WoR the one that is highest on my list of interest is Woljif Jefto, especially since I will be playing a Tiefling as well. Tristian and Reg were okay but not anything special. I really enjoyed all the characters in PF:KM with Valerie being my favorite, along with Linzi, Octavia, Jaethal … oddly enough mostly female. FO4, on the other hand, did a far better job and probably why I enjoy it so much. Skyrim was pretty bad in that regard - they at least had some lore and personality but oh so limited. In games like that best to just do without if you can. I find pack-mule characters with zero personality or history to be dullsville. everything else in it I am interested in). I really enjoy that sense of having a team, and perhaps someone a bit extra special in the team, to group with.Īlso while I won't buy a game just because they have good companions, regardless of what game genre/type it is … there is a good chance I won't pick up a game if they don't have any companions at all unless the game itself is exceptional (i.e. It isn't enough to sell me the game on its own but it is a very strong factor in perking my interest and desire to play. No reason to change something that's selling and isn't criticized.Ĭompanions and interaction with them is probably one of my favorite things in a game these days. Usually, pro reviewers ignore ingame romances and they're partially responsible why are we still seeing them everywhere with pretty much pisspoor execution. A game otherwise may be a Doom clone but a soul interested in digital romances who doesn't care about shooters might now buy that new Doom. Adding romances in a game can be used by any PR and as such makes a sellpoint to those interested. There is a business part of ingame romances and that's why we're seeing it often in games that aren't supposed to be dating sims. Is that a romance? Seriously? Any why is she repeating "I'm married!" till doomsday? But if they're a part of a game, then I expect to see something completely different from numerous yucky romance dramas on TV.įor example the shotgun wedding from FO2, IMO a brilliant design, what other game has it? FO2 was light on the romance, but what it had to say about that, was done perfectly.Ī counter example, Skyrim's Lydia. I seriously believe romances should not be a big deal at all unless some title is advertised as a dating game. Was it a sort of pick a lesser evil choice that made the thing interesting? That's a question for sociology classes I believe… Instead you had to pick between an alien 100 years older than you, a pretty much useless (class soldier) xenophobic racist and genetically enhanced lab experiment. Well those ME trilogy "waifu flamewars" back then were an unique thing - your choice could not be an everyday normal, real, woman.
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